Mapping Migrations

Mentor 1

Maria Gillespie

Location

Union Cinema

Start Date

29-4-2016 2:00 PM

Description

Mapping Migrations is a series of scores that attempt to meld dancing and movement with motion tracking using the Microsoft Kinect. From the technology side of the research, the Dsp and Arts +Tech students (Dylan and Nate) are working with Max 7 (a computational software for programmers) and Isadora (a computational software fitted for dancers). Within the software, these students, as well as other collaborators are using and researching on skeletal tracking with the infrared projector of the Microsoft Kinect to get data to build patches on both Mac OS and Windows OS. The data from the skeletal tracking captures x/y values on a window screen of each limb. Those x/y values are then taken and used to manipulate a generative art piece (i.e. using the x/y values of the hand to have a box follow it on a projection). Other things being used to manipulate these generative pieces include using javascript to hand code in the computational software for more finesse with building the projections. The dancers are working on developing score totems to work with the motion tracking projections. In developing these scores, they work with movement and interactivity with the Kinect and projected interactive art, as well as working on interaction with each other as they are moving. The dancers (Hannah, Caroline, and Mary) are developing scores that revolve around drawing on walls and floors, moving to manipulate a color box, moving to mainuplate copper wires that trigger audio events, and moving on ropes as an exploration of the body in space while “blind” (more so about the experience of falling). Each of these score explores rapid and slow movements, balance, and dominance structures with each other. It also explores maniupulating the generative art to draw the crowd in to attempt to play with the function of the kinect.

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Apr 29th, 2:00 PM

Mapping Migrations

Union Cinema

Mapping Migrations is a series of scores that attempt to meld dancing and movement with motion tracking using the Microsoft Kinect. From the technology side of the research, the Dsp and Arts +Tech students (Dylan and Nate) are working with Max 7 (a computational software for programmers) and Isadora (a computational software fitted for dancers). Within the software, these students, as well as other collaborators are using and researching on skeletal tracking with the infrared projector of the Microsoft Kinect to get data to build patches on both Mac OS and Windows OS. The data from the skeletal tracking captures x/y values on a window screen of each limb. Those x/y values are then taken and used to manipulate a generative art piece (i.e. using the x/y values of the hand to have a box follow it on a projection). Other things being used to manipulate these generative pieces include using javascript to hand code in the computational software for more finesse with building the projections. The dancers are working on developing score totems to work with the motion tracking projections. In developing these scores, they work with movement and interactivity with the Kinect and projected interactive art, as well as working on interaction with each other as they are moving. The dancers (Hannah, Caroline, and Mary) are developing scores that revolve around drawing on walls and floors, moving to manipulate a color box, moving to mainuplate copper wires that trigger audio events, and moving on ropes as an exploration of the body in space while “blind” (more so about the experience of falling). Each of these score explores rapid and slow movements, balance, and dominance structures with each other. It also explores maniupulating the generative art to draw the crowd in to attempt to play with the function of the kinect.